Archive for August, 2016

Geo Computation in Mathematica

Written by on August 31, 2016 in Mathematica with 0 Comments
Geo Computation in Mathematica

Mathematica has many useful features when it comes to Geo Computation. I wanted to check out some of these features for today’s post. I travel between Chennai and Bengaluru on official work. So, let us start by determining the on-road distance between these cities. It turns out that this is the distance when you travel […]

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CUDA and Mathematica

Written by on August 20, 2016 in Mathematica, Programming with 1 Comment
CUDA and Mathematica

Recently I purchased a high-end desktop computer for my image processing project. Since many computations tend to take several hours to execute, I wanted to accelerate the calculations to the extent possible by adding a GPU. I chose NIVIDA’s GeForce GTX 1080 processor-based card. Although I will be using C++ for my work, because Mathematica 11 […]

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Is Deriving from a Concrete Class Bad?

Written by on August 7, 2016 in Julia, Programming with 0 Comments

In my first post on Julia, I noted that the language does not allow deriving from a concrete (i.e., non-abstract) class. It definitely came as a surprise because in most OO languages (C++, Java, Scala, C#, etc.) such a restriction does not exist. It is true that when you design an inheritance hierarchy, you have […]

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