Tags LISPMusicProgramming Constraint Programming Using Screamer admin May 17, 2016 A few years I ago I had briefly experimented with the Screamer library in the context of automatic test case generation from
Tags LISPMusicProgramming Generating Melody to Fit Harmony admin May 10, 2016 There are two common approaches to composing music. One involves synthesizing a suitable chord progression first and then layering melody
Tags LISPMusicProgramming Reading and Transforming a MIDI File admin April 27, 2016 Sometimes it can be interesting to take a MIDI file and transform the score it represents. For example, you can
Tags LISPMusicProgramming Motifs and Transformations admin April 19, 2016 One of the creative approaches to synthesizing music is to start with a short melodic motif and then apply various
Tags LISPMusicProgramming Rhythmically Odd Rhythms admin April 12, 2016 In the excellent book The Geometry of Musical Rhythm – What Makes a ‘Good’ Rhythm Good? by Godfried T.Toussaint, there
Tags C++MusicProgramming User-defined Literals in C++ admin March 27, 2016 C++11 introduced user-defined literals, allowing programmers to define special suffixes that can be associated with the built-in literal types: character,
Tags LISPMusicProgramming Converting Text to Music admin March 12, 2016 Converting text to music can be fun. Opusmodus has a few built-in functions to work with text. Look up the description
Tags LISPMusicProgramming A GUI Front-end for Cellular Automata Generator admin March 4, 2016 In my last post, I explained how we can use Cellular Automata (CA) in Opusmodus to create music. For today’s post,
Tags LISPMusicProgramming Using Cellular Automata to Generate Music admin February 28, 2016 Cellular automata are a powerful computational formalism. Stephen Wolfram’s book A New Kind of Science provides a thorough study of these
Tags LISPMusicProgramming Organum in Music admin February 6, 2016 When two or more voices in a song follow the same rhythm and move by the same interval, thus causing